PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design
Problem
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Storyboarding


“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2

N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Problem
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design
Storyboarding


“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2

N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
Aedon Lewandowski
Art Director. Motion Designer. Your Perfect Creative
©2026 Aedon Lewandowski. All rights reserved.
Let’s Connect
My Resume
PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Problem
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design
Storyboarding


“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2

N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Let’s Connect
Problem
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Storyboarding


“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2

N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Let’s Connect
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design
Problem
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Storyboarding


“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2

N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
PLEASE BE PATIENT, WEBSITE UNDER CONSTRUCTION

Let’s Connect
Problem
Wayfarer was misunderstood. No matter how many decks were made, paragraphs written, texts sent back-and-forth, nobody knew what they provided
Solution
So I drew it out for em’! company intro encompassing the in’s & out’s of Wayfarer in a short, digestible format made for all. No more confusion.
Wayfarer Solutions Inc.
2024
Storyboards, Script writing,
Graphics, Motion Animation
Art Director
Motion Designer
Copywriter
COMPANY
YEAR
DELIVERABLES
ROLE
Art Direction
Copywriting
UI Design
Graphic Design
Motion Design
UX Design



“In today’s competitve landscape, the way...”
Scene opens with (most likely) a mnt. range, but the main focus will be on a trophy to represent the competitive landscape.
“...customers engage with brands and businesses”
Background will blur and overlayed on screen will be a customer and a business man (presumebly by their sleeve attire) high-fiving to showcase a ‘relation’ between the two.
N/A
Cnt. from Scene 2
N/A
Cnt. from Scene 3
N/A
Cnt. from Scene 3
“...has a direct impact on growth.”
Following the dynamic animations, will emmerge a rocket blasting off to represent growth, and more specifically hence its following the ‘relation’ animations, they are directly correlated.
N/A
Cnt. from Scene 6
“Negative experiences brought by resource and budget constraints, technology limitations and changing priorities, lead to frustration and avoidance which could adversely impact revenue, & churn and brand image”
Overhead view of customer having a negative experience using some sort of application/product. This will most likely be expanded to fill the wordiness of this section with some sort of additional animations to showcase frustration or some of the reasons for the negative experiences that are listed.
“At Wayfarer Solutions, our mission is to accelerate enterprise growth through gamified engagement and activations, for B2C, B2B, & B2E audiences.”
This section will purely be typographic so its easy to follow along with all the abreviations and to help break it down. Maybe some interesting type animations, poofs, jumps, bounces, just some fun kinetic type!
“The Wayfarer platform enabled game mechanics and elements to be used to create positive customer experiences, to differentiate, drive aquisition and retention, advocacy and long-term, sustained growth.”
Very simple and clean graphics showcasing all the benefits of the Wayfarer Platform in an easy to understand visual experience while also offering some unique animations melding each graphic together in some way. Sub-scene I & II are following graphics in the sequence of Scene 10.
“Wayfarer removes the choice of ”build vs. buy”...”
Flashy color change to dramatasize this sort of decision making to make sure the next part feels more light-hearted and more “customizable”. This scene will offer the anythesis to what we are trying to paint the picture for so Scene 12 comes off as colorful and interesting!
“...,and provides all the benefits, customization, and control of a bespoke solution, delivered with the speed and cost of a turnkey.”
Scene 12 will showcase the benefits of the Wayfarer platform in a more literal sense, following the script, giving light to our customizable bonuses to our work, and maybe setting up for another scene (Scene 13 not listed) to have a final ‘sha-bang’ wrap up outro for our intro. Nothing flashy, but to tie it all together visually and narratively.
Storyboarding